Fire Raiders
Fire Raiders is a third person action adventure game where you play as Nuri, a rookie firefighter, trying to save people in this burning world! Use your trusty extinguisher and jetpack to fly and put out fires, but watch out… You never know when you have to fight fire with fire!
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Designer
Developer
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Unreal
Blender
Motion Builder
Motive
Procreate
DEVELOPMENT
DESIGN
As the lead designer on Fire Raiders, I created and documented the game’s full gameplay loop, resource systems, level structure, and player objectives.
I developed the fire system that allows fire to spread across surfaces, damage objects, and be extinguished by player actions or environmental tools such as sprinklers. I also designed puzzles and level elements around both the jetpack flight system and the interactive fire mechanic.
The “timer” of the level was a smoke meter the player had to manage, making sure to either save the civilian fast or intentionally put out fires and open windows so the room doesn’t become filled with smoke.
Iterations on systems: Saving Civilians, Smoke Meter, Movement Systems
I developed the shaders in order to establish the bold comic-book aesthetic and wacky tone of the game.
Each level is designed so the player can make their own decisions about how to handle obstacles and complete objectives.