Dev Blog
DEV LOG: Rumble Futura PART 3: Making a Custom Controller for my Fighting Game
I’m currently taking a class called “Intermediate Programming for Games” where I made a Fighting Game called “Rumble Futura”. I am also enrolled in a class called “Making Physical Controllers” , where I made a controller for Rumble Futura which used the physical body, similar to how I do when I train as a martial artist.
DEV LOG: Rumble Futura PART 2: DRAWING a Fighting Game
I’m currently taking a class called “Intermediate Programming for Games” where I am making “Rumble Futura”, a 2D Fighting Game! I already programmed most of the game’s systems, now I want to make it look cool so I made animations, VFX, environment art, and loading screen/menu art!
DEV LOG: Rumble Futura PART 1: PROGRAMMING a Fighting Game
I’m currently taking a class called “Intermediate Programming for Games” where we are exploring ways to code scalable systems and write code which is easier to make not break after changing one variable. As a fighter, I was very eager to make a fighting game, with a twist: Bosses can attack both players mid fight!