One More Floor
A desolate, dark, ravaged world. Overrun. Lost. These creatures are everywhere, lurking around every corner, every shadow, where light cannot find them. Play as a child stuck in this building, cornered by mysterious, terrifying creatures, as he must fight his way to survival and to freedom!
Randomized maps on every playthrough, so never play the same game twice!
You can only see enemies within your flashlight, so be wary of your surroundings.
Created for NYU Fall 2021 Interm Game Dev Final Project
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Lead Artist
Programmer
Animator
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Unity
Procreate
Adobe Illustrator
DEVELOPMENT
Art
I designed and created character and enemy sprites, establishing a dark, tense atmosphere. I also created top-down weapon sprites which included designing all guns in the game and states for when weapons are held, dropped, or displayed in the inventory.